EVILBANE Guide

4-player co-op action RPG · Netmarble Monster

EVILBANEGuide, Systems & War Map

Everything the official announcements and the first Steam playtest actually document — combat, weapons, Heavenstone skills, Operations, the War map, plus what you need before release day.

Start with the playtestBrowse all guides

To be announcedRelease
15–19 Oct 2026Steam playtest
Windows PCPlatforms
Up to 4 playersSquad
Official EVILBANE key art: Resistance warriors gathered in a canyon stronghold
Official EVILBANE key art — Netmarble Monster / Netmarble
Before you drop in

Start here3

Combat, gear, world

Go deeper3

Official EVILBANE key art: a horned Resistance knight watching a canyon pass Official EVILBANE key art — Netmarble Monster / Netmarble.

EVILBANE is a four-player co-op action RPG from Netmarble Monster, published by Netmarble, and it is not out yet. You take one melee and one ranged weapon into a mission, swap between them mid-fight, spend Skill Points on that weapon's Active Skill, and carry a small budget of Heavenstone abilities on top. The first Steam playtest ran for five days in October 2026 and showed a working slice of all of it: thirteen Operations, weapon enhancement, rune engraving and eighteen Heavenstone skills.

This site covers what Netmarble has actually published — the Steam listing, the playtest announcements, the developer notes and the official screenshots — and stays quiet where the answer does not exist yet. Everything is written against the build that was playable in the October 2026 playtest, the only build with official numbers attached.

What is confirmed right now

DetailStatus
Release dateTo be announced — no launch day given
PlatformWindows PC (Steam); also listed for Xbox wishlisting
Playtest15 October 08:00 UTC → 19 October 08:00 UTC, 2026
Playtest content13 Operations · 18 Heavenstone skills · 6 melee + 7 ranged weapons
Anti-cheatEasy Anti-Cheat, kernel level, manual removal after uninstall
PriceNot announced

Before you drop in

  • Your progress, gold and unlocked weapons from a playtest are wiped when that test ends. Treat a test run as a lab, not a save file.
  • Materials and gold you collect inside an Operation are lost if you do not clear it. Finishing is the payout condition, not surviving.
  • Rune engraving only opens on a weapon enhanced to +3 or higher, and pulling an engraved rune back out costs extra materials.
  • Your Heavenstone loadout is capped by a shared cost budget of 10, and every Heavenstone has a limited number of uses per Operation.
  • The green bar under your health is stamina. Empty it and you cannot sprint, jump or roll — which is how most new players die.
  • If the client keeps crashing, the official advice is to switch the graphics API to DX11 in Settings → Graphics → DirectX.

Direct answers

Is EVILBANE out?

No. The store page lists the release date as To be announced and Netmarble has not named a launch day.

Can you play EVILBANE alone?

Yes. The game is built for up to four players in one Operation and is playable solo, though the official FAQ points out that some Operations are hard to handle alone.

Does EVILBANE have classes?

There is no class list. A build is the weapon pair you carry, the runes engraved on those weapons and the Heavenstone skills you can afford inside the 10-point budget.

Is EVILBANE free to play?

No price and no free-to-play tag appear on the Steam listing.

Where to go next in the field

  1. /playtest/ — access, invite codes and the five-day window.
  2. /combat-system/ — the weapon switch, lock-on, QTE tells and stamina.
  3. /the-war/ — the 2 continents, 10 regions and 46 territories behind every Operation.
World & media

More in the field3